Call for papers
ICSBIM 2026 invites original, unpublished research contributions addressing theoretical foundations, algorithmic innovations, and real-world applications related to behavioral and structural intelligence in immersive virtual environments. High-quality accepted papers will be considered for inclusion as book chapters in a Wiley publication, to be submitted for Scopus indexing (subject to publisher approval and review process).
Social Network Architecture and Virtual Community Dynamics
- Virtual OSN Design
- Influence Modeling
- Community Evolution
- Interaction Topology in Immersive Environments
Machine Learning and Graph-Based Social Pattern Mining
- CGraph Neural Networks
- Hypergraphs
- Self-Supervised Learning
- AI-Driven Pattern Discovery
Emotion-Aware and Multimodal Interaction Modeling
- Affect Computing
- Gaze–Gesture–Voice Fusion
- Avatar Behavior Analysis
- Behavioral Biometrics
Digital Twin Frameworks and Virtual Society Simulation
- Digital Twin Cities
- Crowd Simulation
- Behavioral Forecasting
- Integration with IoT and Smart Devices
- Smart Virtual Ecosystems
Privacy, Ethics, and Governance in the Metaverse
- Federated Learning
- Ethical AI
- Virtual Law Enforcement
- Trust Modeling
- Regulatory Frameworks
